Tag Archives: Rejection

No Briefs on the App Store

BriefsRob Rhyne: “I feel like we’ve all been here before. Another App Store rejection and another post on my (barely can be called a) blog. Since this is likely my final tome on the subject, I’m opting for a simpler approach. Instead of a rambling post about my continued woes of app review and more logical pleas for guidance from Apple, I’m posting a FAQ. A place to direct people as more of them discover Briefs and wonder what could have been.”

This is one of those sad times for Indie Developers. Briefs is a great application that could give designers and developers the freedom to play with design concepts before actually committing to them. It’s just darned sad to see something that could be so useful not make it to the store.

Rob, I know it wouldn’t be the same, but you should grab Chameleon and make it run on the Mac. Then you could at least distribute it from your company website. You could even wrap your work in an emulator-like window so people could get the effect.

Apple rejects Camera+ VolumeSnap

Tap Tap Tap Blog: “Unfortunately, Apple decided to reject it. This doesn’t come as a complete surprise since it wasn’t our first time being rejected for that very feature. Their exact reason for the rejection is the following:”

Darn. I’ve been trying to convince my wife she needs this application. I thought I could sale her on the update because using the volume keys to snap a picture makes taking a picture more like using a camera. It’s a nice feature.

The Murky Waters of the App Store

ShiftJelly: “I see now why people are so angry at the ‘murky’ nature of the App Store, and I’m starting to agree with them. My Frame was approved by Apple 3 times (once for each version we released), and then now, at version 1.2 they decide it’s to be removed?”

As an App Developer you have to get it while the gettin’s good. Hopefully Apple never decides Pharmacokinetics Calculators are bad for the store. 🙂