
59 Days of Code is about to start, go check it out, get signed up, create something.
59 Days of Code is about to start, go check it out, get signed up, create something.
It’s not 100% complete, and I have quite a few changes to make to make it “feel” like a real Objective-C pro wrote it, but it works today.
P8Engine* p8 = [[P8Engine alloc] initWithOptions:kP8APIKey appKey:kP8AppKey delegate:tDelegate]; if (p8) { // Validate user [p8 userValidate]; // Get user sevices. [p8 userServices]; // Get system services. [p8 systemServices]; // Post something. [p8 userPostStatus:@"Hello ping.fm."]; [p8 release]; }
Finger Gaming: “Based only on Refenes’ sales figures for a limited number of the game’s many price tiers, Zits & Giggles generated at least $4,431 at the $15, $50, and $299 price points alone. It currently holds an App Store customer rating of two and a half stars out of five, with only two written reviews, one of which reads in its entirety, “It’s hilarious.— – Caution: There’s a bit of language in article, but it’s interesting to see what Refenes’ experiment produced. Folks buying a silly little game for over $300.00. Wow, I think I need to get into gaming.