9TO5Mac: “By limiting the ability of third-party developers to create unique and useful clients for its service, Twitter is ensuring that new users will be forced to use one of its first-party solutions, whether thatâ€™s Twitter for Mac, TweetDeck, or the web. Unfortunately, none of these products are really worth using, and Twitter is shooting itself in the foot by attempting to drive users to these subpar experiences.”
There’s the problem in a nutshell. Twitter has been less than friendly to developers who can help them make a better experience for their users. Let’s say Twitter changed their rules to allow folks to develop clients that they don’t consider their bread and butter. What if you could create a client, free of limits, that wasn’t for web or mobile? This would open the door to a great update from The Iconfactory and allow other indie developers to create great native experiences for Windows or Linux. Seems like good business to me.
The Next Web: He says that Tapbots will continue to support the app, even after it cannot sell any more copies to new users, but that has forced them to charge more for the app, which runs $19.99 on the Mac App Store. â€œWe know some will not be happy about Tweetbot for Macâ€™s pricing,â€ says Haddad, â€œbut the bottom line is Twitter needs to provide us with more tokens for us to be able to sell at a lower the price.â€
Given that statement I wonder what the pricing will be for Appbot for Mac, if they decide to create it? It’s obvious they’re limited to 100,000 tokens for Tweetbot, but App.Net has no such restriction and is being built as a communication service. Since Twitter changed direction to become an ad/sales/marketing tool App.Net has emerged as our next best bet and has been gaining traction ever since.
With Twitter recently breaking Twitter for Mac, and no apparent fix in the works, Tweetbot for Mac adds a fresh face to client app choices available to Mac owners.
Things aren’t looking good for Twitter clients, I know, I’m reading a lot into it, but it sure looks bad.
Last night Gedeon Maheux of Iconfactory posted this on Twitter.
This morning he followed up with this choice tweet.
It really reads like Twitter is shutting the door on third party clients that display a stream.
This bothers me for a lot of reasons, but mostly because I’m a fan of Iconfactory’s work and they’ve done nothing but contribute great work to the Mac and iOS community for years.
I hope I’m wrong, but I don’t think I am.
Long live Ollie.
Earlier this week Dave Winer pointed out some neat stuff Readability was up to. Part of the piece pointed out a new URL shortener. I marked it and came back to it today. Since I love writing code to talk to RESTful web services, why not write another one?
This afternoon I started on RFRddMe, an Objective-C library for the Readability Shortener Service. Late this afternoon I completed the library, and I checked it into my GitHub Repository tonight. Figuring out git submodules took a bit of time, but it works as advertised.
If you just happen to be looking for Objective-C code to shorten a URL, and add an article to Readability, look no further.
Get the code for RFRddMe on GitHub.
Please, drop me a line, email@example.com, if you use the code.
Panic: “Coda 2 has now been in development for about a year and a half. All of us have been working incredibly hard on this forthcoming release. Weâ€™re finishing up new features, boosting up the editor, dramatically cleaning up the UI, and improving what Coda already does well today, all while, hopefully, keeping things extremely light and lean. By the time you see it, Coda might look a little different than youâ€™re used to, but we think itâ€™s for good reason. Weâ€™ll see how it shakes out, but weâ€™re very excited.”
I’m sure the Coda update will be a work of art, Panic doesn’t know how to create bad software.
Craig Hockenberry: “In summary, weâ€™re very disappointed with how things have turned out. Not because of the funding, but because thereâ€™s some potential here that will never be realized. Weâ€™ll continue to add things we need for our own products, but donâ€™t expect to see any documentation or bug fixes that donâ€™t affect our own code. Any changes or fixes will get pushed out to the community on a schedule that suits us best: probably at the end of minor release cycles (every few months.)”
If you’re an iOS developer you probably know who Craig Hockenberry is, he’s the guy that created Twitterrific. Anywho, he’s also a Principal at Iconfactory. I guess my point is the guy has been developing software for a very long time and is well respected. I do find it odd that he’s a bit disappointed in the response to Chameleon. I’m not sure what was expected? Open Source is by nature fickle. What I see is this; people will download it, use it, gripe about bugs, but do nothing beyond that. Sure, there will be diehards that get behind it and contribute, but mostly people will just pull the source down, build, and use it. That’s the way it goes in the Open Source community. I have a couple of Open Source things, granted they’re nothing special, and I doubt anyone has used them, but I never expected anyone to contribute to them, or give me money to support them. I don’t want to sound like an ungrateful person, but I don’t think you should expect to receive any money for an Open Source project. It’s icing on the cake if you could raise money to support it, but I wouldn’t expect it.
Anyway, if you’re an iOS or Mac developer you should take a look at Chameleon, and support it in any way you can, the fine folks at the Iconfactory put a lot of time and money into it.
You can donate to the effort right from the homepage.
Justin Williams: “A notes app with native web, Mac, and iOS clients which supports rich (or Markdown) formatting on all three, and can do inter-note linking. There are a ton of apps in this space, but you can only get at most 2 of those 3 features in any one app.”
This is from Justin’s interview of Steve Frank of Panic for his new series “Show Me Your Pixels”
Get started, now.
Brent Simmons: “Itâ€™s a complete rewrite of the code base, which had last been re-architected in 2004/2005. It was overdue, and itâ€™s taken about a year to do. The iPhone and iPad versions will soon use this code base too â€” and there will be a full, for-pay version of NetNewsWire 4.0 for Macintosh too. (The full version will have more of the features youâ€™re used to: syncing, searching, starred items, AppleScript support, and so on.)”
It’s available in the Apple Mac Store. Give it a gander.
Brent is a great developer and isn’t afraid to “turn the soil.” It seems like he’s constantly looking for ways to improve his baby and isn’t afraid to completely rewrite stuff.
Kevin Hoctor: “Why? Because our software is worth the price I charge. I also owe it to my customer base to make sure my company is well-funded and continues to provide excellent software and support in the future. The profit curve is not negatively affected by higher prices until you are significantly out of the range of your competitionâ€”and by competition, I mean software that matches your software in quality. I’ve seen too many companies go out of business because they try to compete on price.”
Daring Fireball: “The whole point of Appleâ€™s success with iOS has been the opposite of â€œwrite once, run anywhereâ€. Itâ€™s more like â€œwrite a version that is specifically optimized for this particular deviceâ€.”
This is one of the things I love about Apple. A lot of companies would be fine with slapping some simple mouse based helpers into their emulator, change it ever so slightly so it works on the desktop, and ship it. Apple doesn’t do that. They tune their software for the hardware platform. As it should be.